AMD RX 7800 XT vs NVIDIA RTX 4070 Ray Tracing Performance

The battle for mid-range GPU supremacy has reached a fascinating crossroads. AMD’s RX 7800 XT and NVIDIA’s RTX 4070 both target the crucial $500-600 price bracket where most gamers shop, but their approaches to ray tracing couldn’t be more different. While NVIDIA has dominated ray tracing performance for years, AMD’s latest RDNA 3 architecture promises significant improvements that challenge the status quo.
Both cards represent their manufacturers’ attempts to deliver compelling 1440p gaming with ray tracing enabled. The RTX 4070 leverages NVIDIA’s third-generation RT cores and DLSS 3, while the RX 7800 XT counters with enhanced ray accelerators and FSR 3. For gamers weighing these options, ray tracing performance often serves as the deciding factor between otherwise competitive cards.

Raw Ray Tracing Performance: The Numbers Game
In pure ray tracing workloads, the RTX 4070 maintains NVIDIA’s traditional advantage, though the gap has narrowed considerably. Testing across popular ray tracing showcases like Cyberpunk 2077, Control, and Metro Exodus Enhanced Edition reveals the RTX 4070 delivering 15-25% higher frame rates at 1440p with ray tracing enabled.
The RTX 4070’s dedicated RT cores handle ray-triangle intersections more efficiently than AMD’s unified compute approach. In Cyberpunk 2077 with ray tracing reflections and lighting enabled, the RTX 4070 averages 45-50 fps at 1440p medium settings, while the RX 7800 XT manages 35-40 fps in the same scenarios.
However, AMD’s improvements become evident in less demanding ray tracing implementations. Games like Resident Evil 4 Remake and Forza Horizon 5 show much smaller performance gaps, with the RX 7800 XT sometimes matching RTX 4070 performance when ray tracing effects are lighter.
The RX 7800 XT’s 16GB VRAM buffer provides advantages in ray tracing scenarios that demand high memory bandwidth. Future titles utilizing more complex ray tracing effects may benefit from this additional memory, particularly at higher resolutions or with increased texture quality settings.
Upscaling Technologies: DLSS vs FSR in Ray Traced Games
The inclusion of upscaling technologies transforms the ray tracing discussion entirely. NVIDIA’s DLSS 3 with Frame Generation provides substantial performance boosts in supported titles, often doubling frame rates in ray traced scenarios. The RTX 4070 with DLSS 3 enabled can achieve 80-90 fps in Cyberpunk 2077 with ray tracing, making previously unplayable settings suddenly viable.
AMD’s FSR 3 response includes its own frame generation technology, though with more limited game support at launch. In titles supporting both technologies, DLSS generally produces cleaner image quality with fewer artifacts, particularly in motion. However, FSR 3’s broader hardware compatibility means it can benefit older graphics cards beyond just the latest generation.

The quality differences become pronounced at lower base resolutions. DLSS excels at reconstructing 1080p to 1440p or 1440p to 4K, while FSR sometimes introduces shimmering or temporal artifacts in ray traced reflections. For gamers prioritizing image quality alongside performance, DLSS provides a more polished experience.
Game support remains crucial for both technologies. DLSS enjoys broader adoption among AAA titles, particularly those with heavy ray tracing implementation. FSR’s open-source nature promises wider long-term support, but current ray tracing showcases predominantly favor DLSS integration.
Game-Specific Performance Analysis
Different games reveal varying strengths between these cards. Portal with RTX showcases NVIDIA’s ray tracing advantage most dramatically, with the RTX 4070 delivering nearly 50% better performance than the RX 7800 XT. This title’s path tracing implementation heavily favors NVIDIA’s RT core architecture.
Conversely, AMD performs surprisingly well in hybrid ray tracing implementations. Forza Horizon 5’s ray traced reflections show only minimal performance differences between the cards, suggesting AMD’s improvements particularly benefit less intensive ray tracing workloads.
The latest titles reveal interesting trends. Alan Wake 2 with ray tracing favors the RTX 4070 significantly, while games like Starfield show more competitive performance when ray tracing effects are enabled. This inconsistency reflects varying optimization levels and ray tracing implementation approaches across different engines.
Modern systems pairing these cards with current processors face additional considerations. The AMD Ryzen 7000 series CPU overheating issues during intensive gaming sessions can impact sustained performance in ray traced games, particularly during summer months when ambient temperatures rise.
Price-to-Performance and Future Considerations
Street pricing significantly impacts the value proposition between these cards. The RX 7800 XT typically costs $50-100 less than the RTX 4070, making AMD’s slightly lower ray tracing performance more palatable for budget-conscious gamers. This price difference often translates to better overall value when considering non-ray traced performance where the RX 7800 XT frequently matches or exceeds RTX 4070 performance.
Driver maturity affects real-world ray tracing performance. NVIDIA’s longer ray tracing development cycle shows in more consistent performance across different titles, while AMD’s drivers continue improving ray tracing efficiency through regular updates. Early RX 7800 XT ray tracing performance has improved noticeably since launch through driver optimizations.

Looking ahead, both cards face similar challenges with upcoming games. The transition to more demanding ray tracing implementations in 2024 titles will test both architectures. NVIDIA’s RT core advantage may prove more significant as developers implement more complex lighting models, while AMD’s VRAM advantage could benefit games with higher memory requirements.
The broader system optimization landscape continues evolving. Windows 11 Gaming Mode improvements have begun showing measurable benefits for both AMD and NVIDIA ray tracing performance, suggesting software optimizations will play increasingly important roles alongside hardware capabilities.
For current buyers, the choice ultimately depends on priorities and budget. Gamers seeking maximum ray tracing performance should choose the RTX 4070, accepting slightly higher costs for superior ray traced frame rates and DLSS quality. Those prioritizing overall value and future-proofing through additional VRAM will find the RX 7800 XT compelling, particularly as AMD’s ray tracing software improvements continue closing the performance gap.
The ray tracing landscape continues evolving rapidly, with both manufacturers pushing architectural improvements and software optimizations. While NVIDIA currently holds the ray tracing performance crown, AMD’s aggressive pricing and steady improvements ensure this competition will intensify throughout 2024 and beyond.
Frequently Asked Questions
Which GPU has better ray tracing performance, RX 7800 XT or RTX 4070?
The RTX 4070 delivers 15-25% better ray tracing performance on average, though the gap varies significantly between games.
Is DLSS or FSR better for ray traced gaming?
DLSS generally provides better image quality and broader game support, while FSR offers better hardware compatibility.



