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Bloodstained dev ditches $5m Roguelike stretch goal over four years after Kickstarter success

The developer of Bloodstained: Ritual of the Night has ditched a Kickstarter stretch goal four years after it was reached.

In a post on the Bloodstained Kickstarter page, chief developer Koji Igarashi said the Roguelike stretch goal, promised when the Castlevania spiritual successor’s crowdfunding drive hit $5m, won’t happen.

Roguelike was meant to add procedurally generated dungeons to the game. Here’s how it was pitched when it was announced on 11th June 2015, just after the Bloodstained Kickstarter hit $4m:

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