
Raven Software says its focus for the year ahead and Call of Duty: Warzone comes down to three pillars: “Battle Royale, Resurgence, and the future of the game”.
In a new update posted earlier today, the developer said the team was “incredibly excited and there is much more to come”, including a “first look” at some of the updates on the way, but insisted “Battle Royale is the foundation upon which we’ve built every new mode, feature, and memorable moment”.
“While we continue to innovate across the entire game, we feel it’s important that Battle Royale remains a cornerstone of what we do,” the developer stated. “That’s why we’re expanding Battle Royale to include support for multiple large maps via map rotation. While it wasn’t previously realistic for us to host multiple large maps, we’ve since taken the steps necessary to support it. This won’t be a launch feature with Black Ops 7, but it’s a key addition slated for early next year.”
Though it previously insisted it would “approach change more deliberately to preserve the original Warzone launch experience” after re-releasing Verdansk last spring, Raven confirmed it’s going to “increase how often we release updates and refine the way we surface new features to you”.
“The goal is balance: keep things moving without forgetting about seasonal support and quality-of-life improvements,” the team explained.
As part of that, Raven says it’s heard you “loud and clear” about Rebirth Island and the broader Resurgence experience, admitting it has “started to feel a bit stale”.
“So, to start, we’re delivering a full refresh to Rebirth Island in Season 02, which includes new POI updates, a cosmetic pass, and several other upgrades that improve flow,” Raven explained. “The launch of the new Haven’s Hollow map in Season 01 will be another step in spicing up Resurgence. These past months, we’ve made changes based on feedback received during early previews of Haven’s Hollow.
“Shortly after launch, we’ll be bringing back map rotation to Resurgence, which will swap between Rebirth Island and Haven’s Hollow,” the statement added. “We are also exploring opportunities to bring back past maps in future seasons: an improved version of Fortune’s Keep is underway as we speak. Our goal is to ensure that each map has room to shine without sidelining the ones that you love most.”
Moving forward, the developer says it will continue to make “significant, meaningful improvements on multiple fronts”, and intends to “deliver a higher frequency of updates, with a larger emphasis on balance changes no less than twice per season”.
“Our approach to weapon and attachment balance is fundamentally shifting, which means redefined roles at launch followed by multiple balance passes per season with adjustments entirely unique to Warzone,” Raven explained. “Regular updates will extend beyond weapons to include shifts in ground loot, perks, equipment, contracts, and much more throughout the year.”
Players can expect a seasonal roadmap next month, and more Ranked Play camos in Season 2, as well as “the arrival of our new Blackout experience on Avalon during Season 2”.
Battlefield 6’s battle royale mode, rumoured to be called Battlefield: RedSec, could be shadowdropped as soon as next week, according to dataminers.
