CD Projekt has confirmed it’s “considering” multiplayer elements for its Cyberpunk 2077 sequel during an update on the studio’s current development plans – which also included word it’s aiming to start the production phase for its next Witcher game this year.
That’s according to CD Projekt CEO Adam Badowski, who touched on the Cyberpunk 2077 follow-up – officially codenamed Orion – in an interview with Reuters. While Badowski “would not discuss details” about potential multiplayer elements for the sci-fi sequel beyond confirming the studio was “considering” them, it’s an interesting admission all the same.
CD Projekt did, of course, have major multiplayer plans for the original Cyberpunk 2077; it initially announced it would be adding multiplayer to the game sometime after release
Still, with CD Projekt’s Cyberpunk 2077 sequel currently in the “conceptual phase” according to Badowski, nothing is set in stone – and the bulk of the studio’s attention is elsewhere anyway, as preparatory work on the next Witcher game continues. Last October, CD Projekt confirmed around 330 developers were involved with the new Witcher title – codenamed Polaris – and Badowski has now reiterated the studio would “like to have around 400 people working on the project by the middle of the year”. Reuters notes Polaris’ production phase is yet to begin, but says CD Projekt is aiming for it to start this year.
While the studio’s next Witcher game is still some considerable way off – and a Cyberpunk sequel even further still – those aren’t the only games on its slate. CD Projekt’s Molasses Flood team is currently working on a multiplayer Witcher spin-off, while a Witcher 1 remake is in development at external studio Fool’s Theory. There is, however, no word on when either of those projects might eventually emerge.