Gaming News

Now modders are using Half-Life: Alyx to get Half-Life 2 working in VR

Last week, the Half-Life community’s attempts to translate Valve’s new VR extravaganza, Half-Life: Alyx, to the flat screen showed very early promise. And this week, another portion of Half-Life fandom is approaching the problem in something like the opposite direction, attempting to turn the seminal, and distinctly non-VR, Half-Life 2 into a VR game, using Alyx as its foundation.

This isn’t the first attempt to translate Half-Life 2 into VR, of course – an extensive VR overhaul, promising to deliver “updated effects, textures, models & maps” reemerged in 2017, having started life four years earlier – but this latest effort takes a rather different approach, porting Valve’s original game into Alyx’s VR-enabled Source 2 engine.

One enterprising modder, known as Vect0R (who’s also spend time digging up unused Half-Life 2 content and producing a real-time raytracing mod for the game), has made enough progress – converting map files and assets to Source 2’s format and adding them to Alyx – to be able to show off a little bit of a VR shooty-bang-bang run around a very old-school City 17.

Read more

Related posts

Riot is “prototyping” Valorant on consoles but only if it’s certain the port “can deliver the experience”


American Truck Simulator gets official multiplayer support in latest experimental beta


Hogwarts Legacy dev resigns after YouTube channel backlash