Temtem, an eye-catching massively-multiplayer take on Pokémon, arrives today on PC via Humble and Steam Early Access.
If you’re not familiar with the game already, it’s a blend of exploration, monster catching and battling developed by Crema, the small Spanish indie team behind excellent roguelike Immortal Redneck, and published by Humble.
Its inspiration is obvious – there’s no getting around that. But its in Temtem’s differences where my interest lies. The ability to combo attacks in new ways using two creatures in battle, for instance. Or being able to explore Temtem’s world with a pal – and square up to them for a battle.