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Quantic Dream has revealed its first-ever free-to-play multiplayer game, Spellcasters Chronicles

Quantic Dream, the studio behind narrative games like Heavy Rain and Detroit: Become Human, has revealed its first-ever multiplayer game.

Earlier today, studio founder David Cage shared a blog post on forthcoming projects, mentioning it was working on a new multiplayer game alongside continued development of Star Wars: Eclipse.

Now the studio has revealed Spellcasters Chronicles, a free-to-play team-based multiplayer game of 3v3 third-person arena battles. Check out gameplay in the teaser trailer below.

SPELLCASTERS CHRONICLES | REVEAL TEASERWatch on YouTube

Players will take on the role of the titular Spellcasters, mages of distinct archetypes split between support, tank, or damage dealer. Further, a strategic deck-build system will allow players to select from over 50 spells and summons, plus there are summonable Titans too.

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“We are honoured and excited to introduce Spellcasters Chronicles to players today, developed in our Paris and Montreal studios,” said Cage. “Stepping into a new genre with a fresh artistic approach has been both a challenge and a source of growth, allowing us to evolve as a team. We now look forward to shaping the game further with players’ feedback and to perfecting this journey together.”

“Spellcasters Chronicles began as a creative experiment, an opportunity to channel our passion for storytelling into a shared, living world,” explained game director Gregorie Diaconu. “While very different from our previous titles, it builds on what has always driven us: giving players the power to shape stories – this time in a collective manner.”

A closed beta for the game will take place on PC (Steam) by the end of 2025, with sign-ups now open.

Before then, the game will be shown at TwitchCon this weekend, which will also be streamed on the Twitch LAN channel.

Spellcasters Chronicles will be the first game from Quantic Dream since Detroit: Become Human in 2018. The studio is also working on the long-in-development Star Wars: Eclipse, though Quantic Dream CEO Guillaume de Fondaumière confirmed earlier this year it wasn’t impacted by cuts at NetEase.

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