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Ubisoft is trying to make its games more varied

You know the joke: all Ubisoft games are the same. That’s not entirely true, of course. But it is clear the French mega-publisher has followed a template for its big-budget open world games, established by the early success of Assassin’s Creed on the last generation of consoles. And why not? Millions of sales later, it all seemed to be working out. Now though, after a tough 2019, Ubisoft may be ready to shake things up a bit.

According to a new report by Video Games Chronicle, Ubisoft is revamping its influential editorial team, the Paris-based collective that works with all of the development teams to drive design, in a bid to make Ubisoft’s output more varied.

This comes after a year in which Ghost Recon Breakpoint and The Division 2 both underperformed and Ubisoft delayed big hitters such as Watch Dogs: Legion and Rainbow Six Quarantine.

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