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“What counts as interaction in video games?” asks new PS5 experience, Interaction Isn’t Explicit

Free “interactive study” Interaction Isn’t Explicit is now available via the PlayStation Store.

Described as a “short, interactive study” by designer Frank L. Silva, Interaction Isn’t Explicit “isn’t a traditional game but a debate of different aspects of game design” that aims to explore the “pros and cons” of traditional mechanics and consider which ones are “essential for the language of computer games”.

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You can see the announcement trailer below, which shows how the interactive piece reflects on the ways we play games, and the visual languages we use to understand them:

Interaction Isn’t Explicit。- Announcement Trailer | PS5 Games


Interaction Isn’t Explicit。- Announcement Trailer | PS5 Games

“While debating some aspects of game design with some friends, I thought it could be interesting to see if I could put my thoughts into something interactive,” Silva explains in the video description. “Figured I might as well publish it, so here’s a little trailer for it.

“This isn’t a full game, just an interactive essay/study that shouldn’t take more than 30 minutes to complete.”

The non-game, which was added to the PS library earlier this month, has been well-received thus far, securing an impressive 4.12 stars out of 5 from a little under 1000 players.

Silva stresses that the experience “is a piece designed to provide personal practice material for game design (much like a study composition in music) – NOT a full game” but invites players to “explore a visually stunning world accompanied by a simple but effective third-person shooter combat and magnificent music, composed by FRENCH 79”.

PS5 owners can give it a go for yourself right now – just head over to the PS Store to download it. There are even trophies available for those who collect ’em.

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