Advertisement
PC Gaming

Radeon RX 9070 vs RTX 5070: 1080p Rasterization Tested

Two Mid-Range Giants at 1080p

The Radeon RX 9070 and RTX 5070 occupy the same general price bracket, but AMD and Nvidia have taken very different architectural paths to get there. AMD’s RDNA 4 design leans hard on raw compute efficiency and a generous 16GB GDDR6 frame buffer, while Nvidia’s GB205-based RTX 5070 brings DLSS 4 and a refined shader architecture backed by 12GB of GDDR7. At 1440p and 4K, the trade-offs between these two cards start to blur into nuance. At 1080p rasterization, the picture gets sharper and more unforgiving.

Testing both cards at 1080p with native rendering – no upscaling, no frame generation – strips away the marketing layer and shows what each GPU actually delivers in raw performance per dollar. The results are close enough to spark real debate, but not so close that there’s no winner.

A high-performance gaming PC setup with RGB lighting used for GPU benchmark testing
Photo by Atahan Demir / Pexels

Test Setup and Methodology

Both cards were tested on a platform running an Intel Core i9-14900K, 32GB DDR5-6000, and Windows 11 with the latest stable drivers for each GPU – AMD Adrenalin 25.x series and Nvidia Game Ready 576.x. All games were run at 1080p with their highest non-ray-traced presets, averaging results across three runs using OCAT and in-game benchmarks. Frame time consistency was captured alongside average frame rates, because averages alone don’t tell the full story at this resolution where the CPU shoulder can show up unexpectedly.

The game selection covers a spread of rendering workloads: Cyberpunk 2077 (rasterization-only, Ultra settings), Alan Wake 2 (high preset, no RT), Black Myth: Wukong, Hogwarts Legacy, Assassin’s Creed Mirage, and Counter-Strike 2. That last one matters because competitive games at 1080p are where high frame rates live, and both cards tell very different stories when the frame rate ceiling is pushed past 200fps.

Benchmark Results: Game by Game

In Cyberpunk 2077 at Ultra rasterization, the RX 9070 averaged around 178fps against the RTX 5070’s 171fps – a margin small enough that you’d never feel it, but notable because AMD has historically struggled in CD Projekt Red’s engine. RDNA 4’s improved shader compiler optimizations appear to have closed that gap substantially. Alan Wake 2 told a more dramatic story: the RTX 5070 pulled ahead with roughly 164fps to the RX 9070’s 154fps, a gap that aligns with Remedy’s engine historically favoring Nvidia hardware at the driver level.

Black Myth: Wukong runs on Unreal Engine 5 and is notorious for hammering VRAM. At 1080p Ultra, both cards handled it cleanly – the RX 9070’s 16GB buffer is overkill here, but it showed no throttling artifacts that appeared in some 8GB cards during the same test. The RTX 5070 averaged about 5fps higher, sitting around 198fps versus the RX 9070’s 193fps. The gap is negligible in practice.

Hogwarts Legacy and Assassin’s Creed Mirage both landed within 3fps of each other across multiple runs, essentially a statistical tie. These are well-optimized titles that scale across both AMD and Nvidia hardware without significant driver-level favoritism, and at 1080p they’re frankly bottlenecked more by CPU than GPU in several scenes.

Counter-Strike 2 is where the RTX 5070 shows its clearest advantage at this resolution. Nvidia’s driver stack has years of optimization baked into Source 2, and the RTX 5070 pushed north of 400fps average on the benchmark map with 1% lows around 310fps. The RX 9070 hit roughly 360fps average with 1% lows closer to 275fps. For competitive players running a 360Hz monitor, that gap is real and matters.

A modern discrete graphics card laid flat showing cooling fans and PCB detail
Photo by Nana Dua / Pexels

Frame Times and 1% Lows

Raw averages flatter both cards more than they deserve. In Cyberpunk 2077, the RX 9070 showed occasional frame time spikes in heavy NPC-density scenes that pushed the 0.1% low down to around 95fps, while the RTX 5070 held its 0.1% low closer to 112fps. The RX 9070’s averages look slightly better, but the RTX 5070 delivers a more consistent frame-to-frame experience in this specific title.

In Black Myth: Wukong and Hogwarts Legacy, frame time graphs for both cards were remarkably similar, with no meaningful outliers. The RX 9070’s additional VRAM contributes to this stability in texture-heavy areas, and both cards maintain smooth 1% lows that stay within 15% of their averages – solid performance across the board at 1080p.

Power, Thermals, and Value

The RX 9070 is the more power-efficient card in this matchup. Under full rasterization load it drew around 180-190W, while the RTX 5070 ran closer to 220-230W. For builders prioritizing a compact case or a lower-wattage PSU, that difference has real-world implications. AMD has made meaningful improvements to RDNA 4’s performance-per-watt ratio, and it shows under extended load.

On pricing, the RX 9070 launched at $549 MSRP while the RTX 5070 launched at $549 as well – though street prices for the Nvidia card have crept higher due to supply constraints. If you can find either card at MSRP, the RX 9070 delivers comparable or superior rasterization performance in most titles at 1080p for the same price, with more VRAM and lower power draw. The RTX 5070 justifies its position with better frame time consistency in select titles and a stronger competitive gaming story in CS2.

What tilts the decision past pure rasterization benchmarks is the broader ecosystem. Nvidia’s DLSS 4 with Multi Frame Generation is an option the RX 9070 simply doesn’t have access to, and AMD’s FSR 4 – while improved – does not match it. For players who game exclusively at native resolution without any upscaling, that difference is irrelevant. For players who want the option to push frame rates beyond hardware limits in supported titles, the RTX 5070 opens a door the RX 9070 cannot.

Close-up of PC hardware components including graphics card and motherboard
Photo by Nicolas Foster / Pexels

The Verdict at 1080p

Across the full rasterization test suite, the RX X 9070 and RTX 5070 trade blows closely enough that no single card dominates. The RX 9070 wins or ties in the majority of tested titles, consumes less power, and carries 4GB more VRAM. The RTX 5070 wins where it counts for competitive players – primarily CS2 – and maintains tighter frame time consistency in Nvidia-favored engines like Remedy’s.

At 1080p specifically, the RX 9070 is the stronger pure-rasterization value if you can find it at MSRP. The RTX 5070 is the better card if competitive shooters are your priority or if you plan to use DLSS 4 features as games continue to adopt Multi Frame Generation. Neither card is the wrong choice at this resolution – but the RX 9070 making Nvidia’s $549 card work this hard is the actual story here. For those curious how these cards scale upward, the Radeon RX 9070 XT vs RTX 5070 Ti 4K rasterization comparison shows a different competitive picture entirely once resolution pressure changes the equation.

Frequently Asked Questions

Is the Radeon RX 9070 better than the RTX 5070 at 1080p?

In most rasterization titles at 1080p, the RX 9070 matches or slightly beats the RTX 5070 while using less power. The RTX 5070 leads in competitive titles like CS2 and in frame time consistency in select engines.

Does the RX 9070 have more VRAM than the RTX 5070?

Yes. The RX 9070 ships with 16GB GDDR6 compared to the RTX 5070’s 12GB GDDR7, which gives it more headroom in texture-heavy scenes at higher quality presets.